

Loads of them try to trick people with 3D realistic GUIs. The developers claim this and that, but it's still 2003 shitty code, thin sounding, aliasing like shit, no saturation and non-linearities. There's so many shitty VST instruments it's rather appalling. In general TAL synths sound top-notch to my ears, too.

I think they rely on realistic looking GUIs too much, to deceive people into thinking they hear something they don't. They didn't innovate the code much even the new versions. But Moog Modular, ARP 2600, CS-80 emulations. I think they did make some progress with these. Except maybe Matrix-12, Prophet, and SEM emulations. Arturia synths also generally sound like shit in comparison. Now when I play with some other synths like Rob Papen's, Image Line and Linplug, they generally sound like shit to me. Spire and Serum, too, but not much anything else.

I've put aside my hardware for the time being and been fiddling with software. As nice as u-he Repro-1, Bazille, and Diva. I find it hard to find a really nice sounding synths lately. Only in u-he case I'm not really sure if they could be optimised more and give us the same quality of sound.Īnyway, I wanted to ask if anybody knows is there are some changes to the Sylenth1's sound engine in v3? Does the filter and overdrive sound any better? v2 is really old and u-he synths spoiled my ears. I was actually thinking of u-he synths as soon as I saw your message. We shouldn't let developers who make shitty and slow code think we like their synths because we believe that synths that use more CPU immediately sound better. Click to expand.Well, sound quality costs CPU cycles.
